Конный воин: различия между версиями
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| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Monted Warrior''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Monted Warrior''' | ||
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| style="text-align: center;" colspan="2" |[[File:Guerreiro_Montado.jpg]] | | style="text-align: center;" colspan="2" |[[File:Guerreiro_Montado.jpg|link=]] | ||
Mounted Warrior is the iron age upgrade of the horseman. Having the highest speed in the iron age, due to the high movement, it is always the first unit to have first action and be able to reach the another end of map in 2 turns | Mounted Warrior is the iron age upgrade of the horseman. Having the highest speed in the iron age, due to the high movement, it is always the first unit to have first action and be able to reach the another end of map in 2 turns | ||
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| style="width: 30%;"| Age: | | style="width: 30%;"| Age: | ||
| style="width: 70%;"| [[File:Icon_reward_age.png]] Iron Age | | style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Iron Age | ||
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| style="width: 30%;"| Type: | | style="width: 30%;"| Type: | ||
| style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png]] Fast Unit | | style="width: 70%;"| [[File:Icon_reward_military_unit_fast.png|link=]] Fast Unit | ||
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| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| [[File:Icon_attack.png]] 9 | | style="width: 70%;"| [[File:Icon_attack.png|link=]] 9 | ||
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| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| [[File:Icon_defense.png]] 8 | | style="width: 70%;"| [[File:Icon_defense.png|link=]] 8 | ||
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| style="width: 30%;"| Range: | | style="width: 30%;"| Range: | ||
| style="width: 70%;"| [[File:Icon_range.png]] 1 | | style="width: 70%;"| [[File:Icon_range.png|link=]] 1 | ||
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| style="width: 30%;"| Movement: | | style="width: 30%;"| Movement: | ||
| style="width: 70%;"| [[File:Icon_movement.png]] 22 | | style="width: 70%;"| [[File:Icon_movement.png|link=]] 22 | ||
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| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Bonuses''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Bonuses''' | ||
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| style="width: 30%;"| Attack: | | style="width: 30%;"| Attack: | ||
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_short_range.png]] | | style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
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| style="width: 30%;"| Defense: | | style="width: 30%;"| Defense: | ||
| style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_short_range.png]] | | style="width: 70%;"| +4 against [[File:Icon_reward_military_unit_short_range.png|link=]] | ||
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| style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Abilities''' | | style="color: black; background-color: #984420; text-align: center;" colspan="2" | '''Abilities''' | ||
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|| style="width: 30%;"| Requirements: | || style="width: 30%;"| Requirements: | ||
| style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Military Tactics]] | | style="width: 70%;"| [[File:Icon_quest_alchemie.png|link=]] [[Military Tactics]] | ||
[[File:Military_small.png]] [[Mounted Warrior Stable]] | [[File:Military_small.png|link=]] [[Mounted Warrior Stable]] | ||
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| style="width: 30%;"| Training Costs: | | style="width: 30%;"| Training Costs: |
Версия от 14:24, 5 июля 2016
Monted Warrior | |
Mounted Warrior is the iron age upgrade of the horseman. Having the highest speed in the iron age, due to the high movement, it is always the first unit to have first action and be able to reach the another end of map in 2 turns | |
Properties | |
Age: | Iron Age |
Type: | Fast Unit |
Attack: | 9 |
Defense: | 8 |
Range: | 1 |
Movement: | 22 |
Bonuses | |
Attack: | +4 against |
Defense: | +4 against |
Abilities | |
no special abillities | |
Other Info | |
Battle Points: | 120 |
style="width: 30%;"| Requirements: | Military Tactics |
Training Costs: | 40 180 |
Training Time: | 2:00:00 hours |
Healing Time: | 12 mins/hit point |