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Horseman | |
![]() The Horseman is the very first fast unit in the game. They are always the first units to have action and able to reach another end of the map in 2 turns. | |
Properties | |
Age: | ![]() |
Type: | ![]() |
Attack: | ![]() |
Defense: | ![]() |
Range: | ![]() |
Movement: | ![]() |
Bonuses | |
Attack: | +3 against ![]() |
Defense: | +3 against ![]() |
Abilities | |
no special abillities | |
Other Info | |
Battle Points: | ![]() |
Requirements: | ![]() |
Training Costs: | 24 ![]() ![]() |
Training Time: | ![]() |
Healing Time: | ![]() |